Last Fantasy 16 movement blur is so nauseating for some gamers that they don’t have any technique to flip it off

Movement blur in Last Fantasy 16 is inflicting some gamers to really feel nauseous with no technique to flip the function off.
Many customers have complained about movement blur – a graphical impact used for myriad causes corresponding to giving a way of pace, overlaying up a low body fee, or making in-game movement seem smoother – and much more in order that Sq. Enix failed to incorporate the flexibility to show off flip it on.
“Let me preface this by saying I’m very excited in regards to the sport, cherished the demo, and am having fun with the primary sport to this point,” mentioned HanShotFirst1569. reddit.
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“However wow, Last Fantasy 16 has probably the most terrible movement blur I’ve ever seen in a online game. It gave me movement illness extreme sufficient to pressure me into the lavatory in case I vomited. I can’t imagine they launched it like that and didn’t embody the repair within the first day patch.”
A number of different customers within the feedback agreed, although some Noting that it was onerous to play the sport even for an hour at the moment as a result of the movement blur impact made them so unwell. “It’s been a couple of hours into the match and I’m actually having fun with it, however rattling that movement blur offers me a headache generally,” he mentioned. One.
Sq. Enix has but to deal with the complaints, although movement blur was apparently a difficulty that didn’t present up in pre-launch scans given Last Fantasy 16 went three months earlier than launch and the developer launched a small day-one patch. IGN requested Sq. Enix for remark.
I lastly watched somebody play FF16 who received sick of the movement blur. As I assumed – the way in which they use the digicam is totally totally different. They use quick, jerky actions and sometimes attempt to combat off the digicam, which is making an attempt to re-center.
– John Lineman (@dark1x) June 25, 2023
John Linnemann of Digital Foundry highlighted a potential reason for movement blur nausea on Twitter (above), saying that it appears to be like worse when gamers use quick, jerky digicam actions as a substitute of sluggish pans or depart it alone utterly.
He mentioned, “I lastly watched somebody play Last Fantasy 16 and was overwhelmed by the movement blur. Like I assumed: the way in which they use the digicam is totally totally different.” “They use quick, jerky actions and sometimes attempt to combat off the digicam, which is making an attempt to re-center.”
The sport has been effectively obtained, with gamers obsessive about Cid’s voice actor and a brand new function known as Energetic Time Lore. Last Fantasy 16 additionally reveals a whole lot of love for the franchise’s previous, with a premise instantly impressed by the unique 1987 sport and a nod to a beloved character.
In our 9/10 evaluation, IGN mentioned: “Last Fantasy 16 is fast-paced, reflexive, and combat-heavy, and it’s definitely a departure from what followers may count on from a Last Fantasy sport, however its story, glorious characters, and world-building are proper up there with one of the best the sequence has to supply,” And the progressive Energetic Time Lore function ought to set a brand new customary for a way lengthy, heavy video games can preserve gamers invested in its world.”
Ryan Dinsdale is a contract reporter for IGN. He’ll be speaking about The Witcher all day.